Motionbuilder fingers jiggle animation with relation constraints

I’ve been recently playing with relation constraints to see if I could get a bit of a jiggle in my finger animations.

After watching this video from 3d Buzz, I’ve modified their concept based on my needs.

I managed to do it pretty quickly, but I realized that the deformation they get is too toon even with a very low damping value. Although this doesn’t  work for what I do, I think it could be helpful in a previz stage if you have tails or hair. This is what the connections looks like for each finger (click to enlarge the picture) : fingerJiggle

And this is a video demonstrating the result(the value applied to the fingers is quite low, so the effect is subtle but I think still noticeable):

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